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| PS3 Media Server, for streaming any medias to your PS3. | 
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| <html> | 
| <head> | 
| <title>Transcoding settings</title> | 
| <linkhref="css/style.css" rel="stylesheet" type="text/css" /> | 
| </head> | 
| <body> | 
| <h1>Transcoding settings</h1> | 
|
| <p>The "Transcoding settings" tab allows you to specify how content | 
| will be transcoded. UMS uses external programs to transcode and stream | 
| content to your device. Some of these programs overlap in what kind of | 
| media they can transcode. On this tab you can specify which order of | 
| preference the programs have when UMS determines how to transcode | 
| media. For each media type there is a list of programs, sorted by | 
| preference. The topmost program is most likely to be used. If it | 
| cannot transcode the media, the next program on the list is used, and | 
| so on.</p> | 
|
| <p>This tab also allows to set the details of transcoding for each | 
| program. Below is a list of the settings on this tab.</p> | 
|
| <h2>Common transcode settings</h2> | 
|
| <h3>General settings</h3> | 
| <dl> | 
| <dt>Transcode buffer maximum size</dt> | 
| <dd>This value is about how much temporary space should be used | 
| for buffering a video before sending it to PS3. Default value is 400.</dd> | 
|
| <dt>Number of cores used for transcoding</dt> | 
| <dd>This value is bout how many CPU cores should be used for | 
| transcoding. The maximum value depends on the physical available | 
| count of "real processor cores". That means hyperthreading virtual | 
| CPU cores do not count! If you are not sure, analyze your CPU with | 
| the free tool CPU-z on Windows systems. On Linux have a look at the virtual | 
| proc-filesystem. In the file /proc/cpuinfo you will find more details | 
| about your CPU. You also get much information about CPUs from AMD and | 
| Intel from their Wikipedia-articles. Regardless, UMS should be able to | 
| detect and set the correct amount of cores.</dd> | 
|
| <dt>Chapters # Transcode # folder support / interval in minutes</dt> | 
| <dd>enable automatically creation of chapters every x minutes in | 
| virtual folder</dd> | 
| </dl> | 
|
| <h3>Audio settings</h3> | 
| <dl> | 
| <dt>Number of audio channels</dt> | 
| <dd>If you have a surround AV-receiver or amplifier connected to | 
| your PS3 select 5.1, otherwise 2 channels stereo.</dd> | 
|
| <dt>AC3 Audio bitrate (in Kbits/s)</dt> | 
| <dd>Here you set the quality of digital audio sound. Your | 
| AV-receiver or amplifier has to be capable of playing this quality. | 
| Default value is 384.</dd> | 
|
| <dt>Keep DTS audio in stream</dt> | 
| <dd>This enables playback of DTS digital surround sound via | 
| optical digital audio output (toslink) of your PS3. Keep in mind that | 
| this increases network traffic. Your AV-receiver or amplifier needs | 
| an integrated DTS-decoder for playback.</dd> | 
|
| <dt>DTS/FLAC - LPCM-remux</dt> | 
| <dd>This enables playback of DTS digital surround sound via HDMI | 
| output of your PS3. Keep in mind that this increases network traffic. | 
| Your HDMI connected device (TV or AV-receiver or amplifier) needs an | 
| integrated DTS-decoder for playback.</dd> | 
|
| <dt>Remux when audio track is AC3</dt> | 
| <dd>Transcoding of audio will be avoided when it is AC3 (Dolby | 
| Digital). The AC3 digital audio track will muxed into a PS3 compatible | 
| container if necessary. This should be activated if your PS3 is | 
| connected to a TV or AV-receiver or amplifier which has an integrated | 
| Dolby Digital Decoder. This feature is not supported when using | 
| AviSynth based transcoding engines.</dd> | 
| </dl> | 
|
| <h3>Video quality settings</h3> | 
| <dl> | 
| <dt>Maximum bandwidth in Mbits/s</dt> | 
| <dd>This is some kind of network throttle. One may think it is a | 
| brilliant idea to reduce network bandwidth in order to get HD videos | 
| streaming via WLAN. Experience shows that it does not work as | 
| expected. You need lots of CPU power for transcoding. If that is not | 
| a problem you will get really poor video quality when stream HD | 
| videos on low network bandwidth. So better leave the default value 0. | 
| You should also note that this setting won't affect muxed videos. You | 
| may have to enforce transcoding by choosing another transcoding | 
| engine.</dd> | 
|
| <dt>Mpeg2 Video quality settings (dropdown)</dt> | 
| <dd>If UMS is not able to stream directly or mux the audio/video | 
| to a PS3 compatible container it will transcode to MPEG2, which is PS3 | 
| compatible. This costs lots of CPU power. This also will increase the | 
| network traffic because MPEG2 compression is not very good for HD | 
| videos. You will need a 100MBit/s LAN or DLAN for playback of | 
| transcoded HD videos - WLAN won't work (maybe some 720p videos will | 
| do). You are able to control the quality settings of MPEG2 encoding | 
| which corresponds to needed network bandwidth. So there are some | 
| parameters available to control MPEG2 quality. Keyint means keyframes, | 
| keyint=3 means that every third frame is a keyframe which is a | 
| complete picture. In between there are two pictures which only | 
| contain differences to the predecessing picture. A high value for | 
| keyint will result in a lower network bandwidth but will also cause | 
| bad quality in fast action scenes in movies. There are also so called | 
| quantizer values (vqmqx, vqmin, vqscale). High values result in low | 
| quality. Try out some of the values available in the dropdown.</dd> | 
| </dl> | 
|
| <h3>Misc options</h3> | 
| <dl> | 
| <dt>Definitely disable subtitles</dt> | 
| <dd>Displaying subtitles will automatically enforce transcoding. | 
| If you want to avoid transcoding and definitely do not need subtitles | 
| enable this feature.</dd> | 
|
| <dt>Skip transcode for following extensions</dt> | 
| <dd>Enforce direct playback for certain filetypes.</dd> | 
|
|
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