Ffx-2 strategy guide pdf download

Ffx-2 strategy guide pdf download

ffx-2 strategy guide pdf download

strategy guide download ebook pdf. final fantasy x x2 hd remaster official strategy walkthrough final fantasy x wiki guide ign. final fantasy x 2 official strategy. Final Fantasy X / X-2 Strategy Guide Page containing walkthroughs, strategy guides, game database, tips, tricks, news, and updates for the role-playing game​. Duration: 0:05.

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Final Fantasy X-2 Official Strategy Guide

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It{n t{Tsrx2
GUIDES,
OFFICIALSTRATEGY
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fil{i r$rtr2
GUIDE
OFFICIALSTRATEGY

CHAnAcTERS 003

GARMENT GRIDS & DRESSPHERTS 010

BATTLE SYSTEM 046

AccEssoRIEs 054

Itpus alr Irnnr Suops 058

WAIKTHRoUGH 064
Chapter 1 064
Chapter 2 707
Chapter 3 1,54
Chapter 4 189
Chapter 5 202
100%oCompletion Guide 249

MrNr Galrns 257


SphereBreak 258
Lett Go Digging! 263
The Calm Lands 267
ChocoboRanch 287
Gunner'sGaundet 285
Lightning Rod Towers 287
rdr(udr r ru!ru,,6 289
The GreatMi'ihen Mystery 291,
Blitzball 295
Learning the A1 Bhed Language 374

RENDS AND ENEMIES


The daughteroflord Braska,Yuna is the high sum-
moner who defeated Sin and brought about the
Eternal Calm. She lived most of her life by a strict
code of ethics directed by the teachings of Yevon.
She alwaysbelievedthat shewould one day sacrifice
herself to defeat Sin, but through the love and faith
of her guardian she rea.lizedthat it was possibleto
deliver to the people ofSpira, an evengreatergift by
defeating'Sin forever. After this great victory, Yuna is
now attempting to explore and enjoy the life she
thought she would have to forsake.A.long with her
cousin Rikku and the Gullwings-a group of -A1
Bhed spherehunters-she scoursSpira in searchof
valuablespherescontaining recordsof the long for-
gotten history before Sin. While her main desiresare
to explorethe wodd, meet new people,and have fun,
Yuna also seeksto answerthe mysteriessurounding l-.-... /'

the recordingsofthe strangesphere .'j.

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Rikl<u is Yuna's cousin and an Al Bhed. The Al
Bhed are a race of people in Spira who speak a
different language,which can be deciphered by
obtaining the Al Bhed Primers.A1 Bhed enjoy tin
kering with machines,or "machina,"and they have
startedan excavationin Bikanel Desert to unearth
ancient machina to study in hopes of improving
their cufient use and one day make their own. The
Gullwings' airship,the Celsius,is a unique pieceof
machina. Rikku and her brother, appropriately
named "Brothcr," have tumed the machina into a
first-classflying machine.Rikku was one ofYunat
guardiansin the fight againstSin and aided her in
bringing about the Eternal Calm. Now that Yuna
has left her village in searchof fun and adventure,
Rikku is dedicated to helping her cousin find
excitement,evenat the risk ofgetting into trouble!
't.

t
The mysteriousfemale warrior called Paine,joined
the Gullwings bcfore Yuna came along. No one
knows much about he! exceptthat sheis rather quiet
and.generally keeps to hersell Paine is extremely
tough and loves a good fight, but she is also reason-
able enough to smel1 trouble a mile awav. Paine
reveals little about her past, except that she has
always wanted to fly on an airship and hunt for
spherescontaining records of Spiras past. No one
knows ifperhaps some of these spheresmay contain
recordsthat are pcrsonalto her...
FINAL FAATUS{ X 2 features a new, Spherechangeis l strategicmove to use
uniquc systemof characterdevelopment i n b , L l l l ef.o f i n . l d n L Lo, " ( . , T h r e r' r e r .
and combat calledthe dresspheresystem. i r e m . . n d t i ' ' . , . S : r i r ' r r . r e n e n y .v o u
Dresspheres are small spheres that fit m a r u ; n t t " . u i t l - r o r d r e . . p h e r et h a r
into a Grrment Grid. When a character will be more useiirl in defeating the
equips a Garment Grid, she can then enemrr.Likewisc, if a Black Mage runs
cquip any of the dresspheresphced on out of MP and doesn't knorv the "MP
the grid. A charactercan also perlorm a D r a ; n a b r l ; r yr r ' b e * t o . w . r . h t h r t
'tpherechmge"
during battle. Each drcs- characterto a dresspherein which they
sphereenablesthe charactcrto play a unique role in the plrrry While a char can perform ph1,sical rttacks that do
rcter has a dressphereequipped,she will learn a speci:1set ofabilities tai not require MP
lored to thc tunctions ofthe dressphere.Upon leffning a1lthe abilities ofa
dressphere,the characteris said to have "Mastered" the drexphere. / ,^ .t< ai a-
trrll l.]
When a character switches fion one
EALriPPrhtGGARMENT drcssphcre to another, a glowing, blue
line is drawn between the two
.J)
GiTI$SAND D RESSPHERb]S drexpheres on thc Garment Grid.Ifthis
||l For a character to use dresspheres,you glo$:-g l:-' p,-e. 'l'ro,rg\ r colored
a': must first equip a Garment Grid. To gate, the charactergains rn added ability
rl equip a Garment Grid, at least one node or statusbonus. Such effectscan include
': on the grid must be set with a dres r h F x b L l r y r o . a . r a p e l Jo r a S r r e n g r h
tJ) sphere.To prepare a Garment Grid for increase.Note, however,that the effect only lasts until the end ofthe cur-
.J) use,pressthe Tiiangle button to open the rentbanle. Checkthe descriptionofeach Garrnent Grid to determinewhrt
rl main menu. Open the "Garmcnt Grids" effect a gate on rhe grid will provide when you pax through it during a
.'i
.t sub+creen md selecta grid lrom the list spherechange.
of acquiredGarrnent Grids.

P F ] C I A i , g ] R . } i SF
S I_1ERF,S
.:?)
q
.J) A list of availabledresspheresappearson
.l the left side of the screen.Select dres By completing ccrtain objectives or
.'i spheresand set them in the nodeson the quests during the game, the pffty will
(t Garment Grid. You can speed up this find specialdresspheresthat cm only be
: ' processby using the'Auto" option nt the utilized by one of the three characters.
1 bottom ofthe list to automaticallyplace Yuna'sspecialdressphereis Flord Falld,
rl Rikkut n Machina Maw and Paine! is
a set of dressphereson the grid. The
I
"Rearrange"option enablesyou to switch FullThrottle. Specialdresspheres rre not
.'j
-( the location ofxnyspheres alreadl'placed equipped on Garment Grids. The char
q on the grid. To rcmove a drexphere and leavean empty nodc, movethe cur- acter can alvar-stransform into a special
sor to the dressphereand prex the Triangle button. The "Remove A11" dressphereno rnatter which Garment
option enablesyou to instandl'clear a Garment Grid.This is a handy option Grid is equipped.
if you want to reset the grid with all new dresspheres,or ifyou no longer
want to usc the Garment Grid and want it to be gral.edout when equipping For a charrcter to spherechangeinto a
special dressphere,you must change to
every dressphereon rhe Cffment Grid
When you change the dressphereson a during r brttle. After changing into
Garment Grid that is already in use by every dressphere on a fully loaded
characters,you must then Garment Grid a1lthe drexphercs on the
equip the chuacters with a dressphere grid should be connected by blue lines.
from the new conliguration. Ifyou equip Prex the L1 button to acccss the
a character with a different Garment sphercchangemenu, then press thc R1 button to accessthc character's
Grid, you must also choosea dressphere speci dresspherecommand and pressX. A specialdresspherechange can
belore exiting the menu. Each character only be made ifthe plaler changesinto all the dressphereson a Garment
must always be equipped with a Grid. This merns thrt a dresspheremust be placed in every node on the
Garment Crid and a dresphcre. grid. A Garment Grid rvith fewer nodes, such as Unerring I'ath, makes
translorming to the speciaLdrexphere much easierduring combat.

3 F}i'IERgCF{ANGE When a character transforms into her


When battle begins,r characterappearsdressedrccording to the dressphere specialdressphere,the other two charac-
shc is equippcd with. During battle, you can use a character'scombat turn ters leave the banlefreld. Each special
to perlorm a "spherechange."Pressthe L1 bufton to accessthe chaJacter's dressphere consists of thrce scctions,
G.rrment Grid. Use the cursor to selectthe dressphereyou want to change each ofwhich receivesa combat turn to
into, then pressthe X bunon. After doing so, the charactcr changcsfrom perform an action. In essence,it's still
the previous dressphereto the new one with a spectaculartransformation like a three character parry Special
sequence.If1.ou don't want to view the transformation sequence,or ilyou drexpheres acqune AP just ljke normd
prefer to view a shortened version, you can set such preferencesin the dresspheres,and the characterwill learn new abilitics and becomemore for
"Conlig" sub screenof the main menu. Regardlessof this sening, the tu1l midable in combatwhile wearing a specialdressphere.However, udike nor-
transformation sequencewiJl play whenever the player changesinto a dres- mal dresspheres,the special&esspheresrequirc "key items" to be lilly mastred.
suherethev havent used before.
,i':,'r: ri r rt a.: i ' . 1i- i'r , i..-:
Each timc a charactertakes a v.rlid action on the battlefreld, that chamcter earnsAbiliqv Points (AP) th';rt
accumulatetorvard learning a new ability. To determ;newhich rbiliry the characterwill lcern next' opcn the
main menu and sclect the Abilities command. Select a cheracter,then prcssthe X button The chuacter's
statusand a list ofJl av lable dresspheresare displayedon the Abilitics sub-screenThe cLrrentlv equipped
dresspherei highlighted by the cursor Pressdre L1 or R1 buttons to cycle tlrrough the other charactcrsin
the parry

After choosinga dressphere,a list of;11 the rbilitics that the chanctcr hAslearned,or can lemn, appears.The
abilitv that will be lcarned next is highlighted in yellor* To selectI dillercnt ability, movc the orr'or dor n
the list and choosea new abilinr Pressthe L1 or R1 bunons to cvcle through the other drexpheres .rvailable
to the character.As a characterlearns abilities, new ones rnay be addcd to this [st. For more detailed infor-
mation on learning nelv abilities,reler to thc "Dresspheres"scction in this chapter'

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DRESSPHERES
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Attack
Trigger
Happy
Gunplay
Item

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.t The Gunner usesfirearms to attack cnemies.Range isnt r problem and a Cunner's attacksare very c*icdvc againstflying or rnborne enemies.The "Trigger
.at Happl." attack enablesyou to assaila singlefoe with r barrge oflower poweredchain atticks (quicklv tap thc R1 button) during the time allorted.You can even
tt) extend the time for "Trigger Hrppy''by leveling up rhe ability. At first, a Gunners rttacks wont deal much damage.But rs a charactergains levels,the Gunncr
.l
dresspherebecomesa powertul tool for quickly disposingofencmies. "Cunpla1' abilities featurc specialshots that require l4P to execute.However, unlikc most
a,: 'Gunplay"
skills .rnd spells, abilities me immediately performed by the Gunner, similar to physicalattncks.
.')
I ' In combat, the Gunnert main job is to attack and destroy enemies.At thc start ofthe grme, the Gunncr is quite effective at this job. Equip a Gunner with
1
l accessoriesand Garment Grids to boost Srength and Accurxcy to inllict morc damage.As the chractcr donning the GrLnner dresphcre gains experience
:: levelsand grows in strength,her attacksbecome more devastaringwith a higher lrequcncv ofcritical hits.
i,i
rt

IIAIUE AP MP DESCRrPfl0ll REOUISED


A8II.ITIES
Attack 0 0 Attack oneenemy. None
Trigger
Happy 0 0 Press R1repeatedlyduringallottedtime None
formultiplehils.
Polshot 20 8 Damage oneenemy. None
Cheap
Shot 30 8 Damage oneenemy regardless
of tts Potshot
Defense.
Enchanted
Ammo 30 8 Infiictmaoical
damage ononeenemy. None
TargetMP 30 I Inflict
damage ononeenemy's lvlP EnchantedAmmo
QuarterPounder 40 8 Reduce oneenemy's HPbyoneJourth. Target
lvlP
0n theLevel 40 12 Damage oneenemy according
to the Target
lvlP
usefsEXPlevel.
BurslShot 60 12 Critically
damageoneenemy. None
Tableturner 60 8 Dealgreater damageto enemieswith Potshot
highdefense.
Scattershot 80 8 Damage allenemies. BurstShot
Scatterburst 120 36 Critically
damageallenemies Scattershot
DarkprooJ 30 0 Guards againstDarkness. None
Sleepprool 30 0 Guards aqainstSleep. Darkproof
TriggerHappyLv.2 80 0 Extends thetimeallotted
f0rTrigger Happy. None
TriggerHappyLv.3 150 0 Extends thetimeallotted
forTrigger Happy. Trigger
Happy
Lv.2
T F{.igi;r

Attack
Steal
FLimflam
Flee
Ltem

c
While most enemieswill drop items and small amounts ofgil ter each banle, rThicfcan steal additional items, gil, HP, and MP from ene-
mies during combat. Whilc aThiefis neither strong nor sturdy like some ofthe qpical "attacker"types,the Thiefs high Agility and Lvasron
makesit easierto sidestepmany physicalattacks.By stealingirems and using the "PiJferGil" ability during everybattle, a Thiefhelps the parry
to amassan overwhelning supply ofmcdicines, bombs, consumablesand accessories, aswell m plentv ofgil. Stcrling is one of rhe best meth
ods to gain powertul equipment early in the game.The "First Strike" abilit_vofa Thief enablesher to get thc first turn in combat.

During combat, spend the lirst fcw turns steding items and gil from each enemy on the battlefield. lfcncmies are reluctant to give uf irems
and your Thief continuously comcs up empry-handed,use the " Sticlq Fingers" ability to pry the itens loose.In particulrr, bossesusually hold
powertul accessoriesthat can only be gained by stealing,so keep a Thief in the partt rt al1times. Hclp out your f-ellowparq'members by halt
ing enemy advmcemenr*ith "Borrowed Time," or enablethe entire pari_yto run simulraneouslywith thc "Flce" ability in crse olrn emergency.

ilAME AP P 0EscBtPTt0t REOUIRED ABII.ITIES


Attack 0 0 Attack oneenemy. None
Steal 0 0 Stealitemsfromoneenemy. None
Pilfer
Gil 30 2 Stealgilfromoneenemy. None
Borrowed Time 100 to lnflictStopononeenemy. None
Pilfer
HP 60 10 StealHPfromoneenemy. Pilfer
Gil
PillerlvlP 60 0 SteallvlPfromoneenemy. Pilfer
HP
stickyFingers 120 20 Always stealitemslromoneenemy. Pilfer
HP
l\4aster
Thief 140 20 Stealrarertems fromoneenemy. SlickyFingers
SoulSwipe 160 12 InflictBerserk ononeenemy. Pilfer
HP
StealWill 160 18 Cause oneenemy to fleefrombattle. SoulSwipe
'10 0 Aidtheparty's escape frombattle. None
Flee
ItemHunter 60 0 lmproves theoddso1enemies dropping
items. None
FirstStrike 40 0 Actatthebeginning ol battle. None
lnitialive 60 0 Raises theparty's chance of a preemptive
slrike. FirstStrike
Slowproof 20 0 Guards against Slow. ItemHunter
Stopproof 40 0 Guards against Stop. Slowproof
Attack
Bullet
Blue
Fhnd
Hunter
Scan
mm

l'',0".',

The Gun Mage serves a rariety of purposes on the batdefreld, which adds up to one deadly combination. A Gun Mage can expose the weaknessesand current
status ailments or benefits of r single enemy or ally with the "Scan' ability. Gun Mages leam a variety of"Fiend Hunter" skills that enable them to deal greater
damage to certain gpes ofenemies more easily. When dealing with Machina, Mechs, Hdms, and Drakes in the early stages of the game, a Gun Mage who has
learned the applicable skills will make qui& work of these fights. Gun Mages also have the unique ability to learn the special attacls of enemies and use them
in battle. When an enemy uses a special ability to attack a Gun Mage durirg combat, there is a chance that an active Gun Mage will learn the enemy's skill
ight on the spot. The only problem is whether or not fte Gun Mage will suwive the attack afterv/ard!

Io battle. use "Scan' on unknown enemiesto rweal demental or status*reaknesses.For the rest of the batde, attack or perform "Fiend Huntet' abilities, if the qpes of
fieods that the Gun Mage can atrect are presenc Always bring a Gun Mage ifyou want to leam new "B1ueBulleC abilities.
ltAtitE - AP MP DESCRIPTI||TI REqUIRED
ABIIIIIES
Attack 0 0 Attackoneenemy. None
BlueBullet 0 0 Attack
withbulletscontaining'fiend
skills. None
Scan 20 0 Viewdetailedinlormation
aboutoneenemy. None
ShellCracker 20 3 Dealquadruple damageto Helms. None
Anti-Aircralt 20 3 Dealquadruple damageto BirdsandWasps. None
Silver Bullet 20 3 Dealquadruple damageto Lupines. None
FlanEater 20 3 Dealquadruple damageto Flans. None
Elementillery 20 3 Dealquadruple damageto Elementals. FlanEater
Killasaurus 20 3 Dealquadruple damageto Reptiles. None
Drake Slayer 20 3 Dealquadruple damageto Drakes. Killasaurus
Dismantler 20 3 Dealquadruple damageto lvlachina. None
20 3 Dealquadruple damageto lvlechs. Dismantler
20 3 Dealquadruple damageto lmpsandEvilEyes. Anti-Aircraft
30 0 CulsthetimerequiredJorFiendHunterby40%. None
20 0 Allowsusert0 rotate
targetswhencastingScan. None
100 0 Allowsuser10targetpartymembers withScan. ScanLv.2

\
&

ABII.IT
Y MP DESCBtPIr0ll ED FR||iI
I.EARlI
FireBreath 28 Dealfiredamage
to allenemies. Balivarha
Seed Cannon 28 Damage oneenemy. Leucophylla,Cephalotus
Stone Breath 32 Petrify
allenemies. Tomb, Dolmen,
lvlonolith, Epltaph
Absorb 3 Absorb HPandlVlP
fromoneenemy. Protochimera,Haizhe, (CH.2),
Baralai Flan
Azabache,Jahi,Cindy,Vegnagun
White
Wind to Restore someHPto thepartyand BullyCap,Coeurl, 0ueen
Coeurl,
curestatus ailmenls. Mycotoxin,l\4s.
Goon
BadBreath lJ4 lnllict
slalus ailments
onallenemies.Malboro,Great l\4alboro
[4ightyGuard 32 CastShellandProtectontheparty. Haizhe,GarikRonso
Supernova 70 Damage allenemies. lJltimaWeapon, Paragon
CryintheNighl 80 Damage allenemies. Tonberry
l\4ega
DrillShol 32 Damage oneenemy. Baralai(CH.5)
lvlortar 99 Damage allenemies. Gippal
Annihilator 48 Damage allenemies. Experiment
Heaven's Cataract 22 Damage andlower
allenemies Kukulcan,Gucumatz, Chac
Defense andl\4agic
Defense.
1000Needles 24 Damage oneenemy. Cactuar
StormCannon 38 Damaqe allenemies. lronside
Blaster 30 Damage oneenemy. Coeurl,Queen Coeurl
'ilale
lhatsaneabilitiescananlvbelearned
whenlhenansletis 0( isn'la'/etsauled
WARRIOR

-,r-Jar'r

The Warrior, Painei initial dressphere, is the fust of many strong "attacker" dresspheresin the game. The main function of a Warrior is to hit enedes hard and
bring doran large amounts of enemy HP with eaci strike. A Warior benefits fiom a lot ofHq but lacls a rcspectrble amount of MP A Waffior's "Swordplay''
skills are all low MP-cost abilities that fuse magic with metal ilr a powerful attack designed to exploit enemy wea&nesses.A Watrior can also make many ene-
mies easier to defeat by lowering their attacking power, defense, and spell casting abilities. Additionally a Warrior can also delay the action of an enemy with
'Delay
Attack' and "Delay Buster.'

During battles, if ar enemy is taking less than the normsl amount of damag€ &om a Warrior's attrck, use "Swordplay'' abilities to ex?loit elemental we*nesses
or inflict status ailrnents on it. Without restorative abilities, a Warior must depend on others to regain lost HP

,t
l{At{E AP itP DESCRIPTI||II BEOUIRE||
ABII.IT
IES
Attack 0 0 Attackoneenemy. None
Sentinel 20 0 Takelessphysical
damage untilnextturn. None
Flametongue 20 4 Dealfiredamageto oneenemy. None
lceBrand 20 4 Dealicedamageto oneenemy. None
ThunderBlade 20 4 Deallightning
damage to oneenemy. None
Liquid
Steel 20 4 Dealwaterdamage to oneenemy. None
DemiSword 60 6 Dealgravity
damage to oneenemy. Flametongue,
lceBrand,
Thunder
Blade,Liquid
Steel
Excalibur 120 24 to oneenemy.
Dealholydamage DemiSword
Power Break 3 0 4 Damageoneenemy andloweritsStrength. None
ArmorBreak 3 0 4 Damageoneenemy andlower itsDefense. None
lvla0ic
Break 3 0 4 Damageoneenemy andlower itsIVlagic. None
l\/lental
Break 3 0 4 Damageoneenemy andloweritsl\,4agic
Defense. Magic Break
Delay Attack 100 10 Damageoneenemy anddelayits action. ArmorBreak
Delay Buster 120 16 Damageoneenemy andgreatlydelayitsaction. Delay
Attack
Assault 100 0 CastBerserk,
Haste,
Shell,andProtectonthepafiy. Sentinel
S0SProtect 2 0 0 castsProtect
when HPis low. Sentinel

21
Attack
lVx
Stash
Item

An Alchenist has the ability to help the parry make the most
oftheir items.The "Mix" abilitvenablesan Alchemist to com-
bine any trvo itcms For grelter effect. For example,a Potion
and a Hi Potion can be cornbined to achievc the effect of l
Mega Potion, rvhich restores2000 HP to each pargvmember
simultaneously.Itt easyto seethat thc "Mix" abiliqv m*es it
poxiblc to use items you dont have by combining nvo lesser
items. An Alchemist can so learn to createextra items and
use them during a baftlc. Since an Alchemist can also attack,
equip lour partyi main "healer" with th; dresspher€;n the
lrtter halfofthe gamc.

In ary battle, have an Alchemist attrck until a need for mix-


ing or healing arises.Ifall the enemiescan be affcctedby some
statusailment, thcn mix up the appropriatebomb and launch
it at them. Ifyour party gets into trouble, have an Alchemist
mir up restorative items or create new items by using hcr
"Stash"skills.
IIAMI AP MP DESCRIPTIOI{ REOUIB AE8 IOt IITE S
Attack 0 0 Attack
oneenemy. None
Mix 0 0 Combine twoitems forvarious results. None
Potion 10 0 Usea sparePoti0n thaty0utucked away. None
Hi-Potion 40 0 Usea spareHi-Potion thatyoutucked away. Potion
l\/lega-Potion 120 0 Usea spareIVlega-Potionthaty0utucked away. Hi-Potion
X-Potion 160 0 Usea spareX-Potion thatyoutucked away. lvlega-Potion
Remedy 20 0 Usea spareRemedy thatyoutucked away. None
Dispel Tonic 20 0 Usea spareDispelT0nic thaty0utucked away. Rem edy
Phoenix Down 30 0 Usea sparePhoenix Downthatyoutucked away. None
lvlegaPhoenix 200 0 Usea sparelvlegaPhoenix thatyoutucked away. Phoenix
Down
Ether 400 0 Usea spareEtherthatyoutucked away. Dispel
Tonic
Elixir 999 0 Usea spare thatyoutucked
Elixir away. Ether
ItemsLv.2 30 0 Cutsthetimerequired to useltems by80%. None
Chemist 40 0 Doublesthepotency 0f recoveryitems. None
Elementalisl 80 0 Doublesthepotency 0felemental items. None
Physicist 100 0 Doublesthepotency of non-elementalitems. Elementalist
andChemist

23
5 ,i ;\i i . i'i.il i

Attack
Bushido
Spare
Change
Zaftetsu
Item

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Another strong "attacker"r1pe ofdressphere,the Samurai inflicts large amounts ofdamage with a huge sword.The Samurai is surprisinglyagiie in spite ofthis
weapon and evadesmany attackswith surprising ease.However, the weight ofthe weapon makesit more difficr.Lltto hit flying or cvasivetargets.While
hear,_v
many of the Srmurai'sabilities revolvernainly around striking non elemenraldamagegainst one or more foes, this drexphere alsobestowsthe userwith mxny
talents for reducing the magical enhancementsofenemies while boosting the Samuraii own .rbiligvto fight. Thus, a S.rmuraispecializesin creating r level phy-
ins field wherc honor can be maintained during combrt.

During combat, use a Samurai to strike enemicsand causemassivedamage.Ifthe enemiesshow unusually high defenseor if they castbeneficial status-raising
use the Samurai's"Fingersnap,""Nonpareil," and "No Fear" abilities to elevatethe Samurai to the fiends level. Evcn with the "Clean S1ate"ability, a
spe11s,
Samurai must still depend on others to resain lost HP
IIAME AP MP 0EscRtPIt0x REOUIRE|| ABITIIIES
Attack 0 0 Attackoneenemy. None
Spare Change 0 0 Attackbythrowing gil. None
lVirrorof Equity 30 16 Attack0neenemy, dealing greater
damage when None
HPis low.
l\ilagicide 30 4 Inflict
damage ononeenemy's lvlP None
Dismissal 30 10 Haltthepending action 0f oneenemy. [i]a0
icide
Flngersnap 40 10 Revert0neenemy's attributes
to normal levels. Dismissal
Sparkler 40 12 Damage oneenemy. None
Fireworks 60 18 Damage allenemies. Sparkler
l\,4
omenlum 60 10 Dealincreasing damage asyoudeleat moreenemies.Sparkler
Shin-Zantetsu 100 32 Instantly
defeat allenemies. Sometimes fails. lvlomentu
m
Nonpareil 20 '10
RaisetheuselsStrength andAccuracy. None
NoFear 30 12 CastShellandProtect ontheuser. Nonparerl
CleanSlate 40 to Restore HPandcureuserof slatus ailments. NoFear
Hayate 60 20 RaiseEvasion andcastHaste 0ntheuser. Clean Slate
lantetsu 140 0 Instantly
defeat oneenemy. Sometimes,fails. Shin-Zantetsu
S0SCritical 80 0 Always inflictcritical
hitswhenHPis low. Fireworks
Attack
Darkfess
Arcana
Charon
Itern

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A death-dealerborn ofshadow, the Dark IGight infises the crafts ofthe Underworld to deal massivedamageto cnemicson thc banlcficld. As is the hw in the
nether realms,the Dark Knight can sacrificeHP or her own life to dcfeat cncmies.With the "Darkiess" amclq a Dark Knight crn sncrifice1/8 ofher total HP
to inflict exorbitant amounts of damageto the entire enemy partv.On the next turn, the Dark Knight can regain some ofthe HP sacrifrcedbv using the "Drain'
ability The "Charon'ability enablesa Dark Kllight to sacriliceherself ro inflict heary damageon a snrglefoe. Horvevcr,the Dark Kdght is rcmoved lrom your

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ffx-2 strategy guide pdf download

Ffx-2 strategy guide pdf download

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